If you are building a viewer, the Policy on Third Party Viewers requires that you set your own channel name.Ĭhannel and Version Requirements a detailed explanation and official policy on channels and versions in Second Life, and an explanation of how to set your channel name when building. See Viewer Integration and Release Processes for an explanation of how different versions are managed by Linden Lab. Incompatible (the protocol has been changed in some fundamental way), orĪre a test version and Linden Lab only wants data from the most recent. Viewers are blocked if they are too old, are unsafe (security issues), Within each channel, some versions are allowed and some are blocked. On login, the combination of channel plus version is checked against a set of rules in the Viewer Version Management service. Linden Lab uses channels to track and supply updates for Project, Beta, and Release Viewers separately. Per platform instructions are available in these topics:Īutobuild is the new Linden Lab framework to maintain and build everything, from viewer to 3rd party libraries.Ĭhannels are just groupings of versions. ![]() ![]() If you have not worked with GitHub or distributed version control you may be interested in GitHub's introductory material. Other repositories where development for future features can be seen are listed on the Release Notes Repositories page. Viewer code is hosted by GitHub using git. Games downloads - Darkstorm Viewer by KingGoon and many more programs are available for instant and free download.
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